That is perfectly valid syntax. The Event Emitter in node is exactly what it sounds like, a super class that emits events. In this case you can copy and paste this very same example in the repl, remove the constructor entirely and it will work the same way. Return true if the array has at least one listener. Many objects in a Node emit events, for example, a net. Removes a listener from the listener array for the specified event.
This method doesn't check whether this listener has ever been added or not. You are the client and you enter the restaurant and get seated. If any single listener has been added multiple times to the listener array for the specified event, then removeListener must be called multiple times to remove each instance. . After then we place the ringBell function inside a variable so that it can be called that way. Multiple calls passing the same combination of event and listener will result in the listener being added multiple times. You can specify any name for a custom event in the emit function.
Marcel, Ha ha, awesome timing then - great minds clearly think alike :D That's a good list of resources in the appendix. If a particular worker thread has finished executing, then the callback function passed to the worker thread is called by the event loop which may again transfer the function to another worker thread, or if no callbacks are left then the output is produced. Caution: changes array indices in the listener array behind the listener. Each object that emits events are instances of an EventEmitter class. Once a worker thread has finished executing, the thread is killed and sent back to the internal thread pool for reuse by some other function.
I hope you all see that this events module is very powerful and useful! They are responsible to handle events and return results to Event Loop. RemoveListener event, listener and removeAllListeners ; removeListener method is used to remove a listener, attached with an event and removeAllListener is used to remove all the listeners attached with a event. He will tell one server to get a bottle of water, one chef to cook pasta and another chef to cook pizza. Let's see an example of a User constructor function that will inherit the EventEmitter to extend its functionality. Returns emitter, so calls can be chained. First parameter is name of the event as a string and then arguments. The only critical difference is that it uses callbacks rather than return statements to deliver data: Girl-Service.
We will discuss all these questions in details soon in this post. There is another method for listening to events; it is the once which has the same syntax of the on method. If a listener has been added to this array many times. Whenever the EventEmitter object emits an event all the functions attached to the specific event are called synchronously. One of the reasons for Node.
As such, repeated calls to require - the global method that loads modules - will all result in a reference to the same cached object. Since the phone event was not emitted hence the phoneRingListener is never executed. EventEmitter ; We require the events module and then instantiate a new constant ee of the EventEmitter with the new keyword. Finally there would be something that would actually emit this event. It will act a bit like the where our event acts like subject and all functions attached to the event are like observers. For those who haven't looked into node yet the documentation appendix shows a list of the 'standard' modules for use to help with sorting out which modules to use as core. Who is responsible to handle those events? Rest is all the same.
Furthermore, modules are automatically cached by the Node. We would rarely encounter the EventEmitter as a standalone implementation; we would mostly see it inherited in other customed object or module. Otherwise, I would only base my decision on which patterns lead to better overall designs, are more maintainable, and less error-prone. I found their documentation and examples so useful for getting used to Node. Returns true if the event had listeners, false otherwise. This is done by the eventEmitter. Now, make an object of the newly created class, so we have access all the methods of the EventEmitter class.